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http://www.opengl.org/documentation/glsl/
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A freeware shader development IDE for Windows; aids in developing vertex and ... For any question: jrodriguez '-at-' typhoonlabs.com. NEW STUFF (02-April-2009) ...
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Chapter 6. Blending, Antialiasing, Fog, and Polygon Offset. Chapter 7. Display Lists ... Appendix C. WGL: OpenGL Extension for Microsoft Windows NT and Windows 95 ...
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Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
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... redirected to the revision history please delete the "history" cookie for nehe.gamedev.net. ... http://nehe.gamedev.net/wiki/NewLessons.ashx ...
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OpenGL.org organization managed by Gold Standard Group and website maintained by OOC ... Use the index at the left to choose any GL, GLU, or GLX reference ...
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The tutorial explores in depth how to achieve each of the features of these low ... View frustum culling is a simple way to add a boost to an OpenGL application. ...
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Although pixels and pixel shaders often get the attention, geometry is "where it ... Because raising the complexity of the underlying geometry also raises ...
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