GRAIL: Graphics and Imaging Laboratory
Part of the University of Washington's Department of Computer Science and Engineering. ... Welcome to the home page of GRAIL, the Graphics and Imaging Laboratory ...
http://grail.cs.washington.edu/
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DarkBASIC - Home
DarkBASIC allows you to create your own games, demos, slideshows, even business applications using the easy to understand BASIC programming language. ...
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b l a c k p a w n . c o m
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Make3D --- convert your image into 3d
Make3D converts your single picture into a 3-D model, completely automatically. ... Andrew Y. Ng, and other team members of the Stanford 3D Reconstruction Group. ...
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Black Art of 3D Game Programming, Chapter 10: 3D Fundamentals - Dpfileswiki
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Steven Seitz
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Ray Casting Tutorial
raycast,raycasting,game,3d,engine,render,programming,ray,trace,ray-casting, ray-cast ... In general, this document does not bother with ... permadi@permadi.com ...
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GPU Gems 3 - Part I: Geometry
Although pixels and pixel shaders often get the attention, geometry is "where it ... Because raising the complexity of the underlying geometry also raises ...
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Polygonising a scalar field
Based on tables by Cory Gene Bloyd along with. additional example source code ... rchandra.zip: C++ classes contributed by Raghavendra Chandrashekara. ...
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Crystal Space 3D
A free (LGPL) and portable 3D engine written in C++. It runs on GNU/Linux, Windows, and MacOS/X and supports many modern 3D features like shaders, volumetric fog, ...
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GLFW - An OpenGL Framework
Free, open source, portable framework for OpenGL application development
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