Black Art of 3D Game Programming, Chapter 10:...
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NeHe Productions: Main Page
... redirected to the revision history please delete the "history" cookie for nehe.gamedev.net. ... http://nehe.gamedev.net/wiki/NewLessons.ashx ...
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NVIDIA Developer Web Site
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OpenGL Programming Guide : Table of Contents
Chapter 6. Blending, Antialiasing, Fog, and Polygon Offset. Chapter 7. Display Lists ... Appendix C. WGL: OpenGL Extension for Microsoft Windows NT and Windows 95 ...
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Joe's Blog
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Joe's Blog: An intro to modern OpenGL. Chapter 1: The Graphics Pipeline
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GPU Gems - Part I: Natural Effects
Special effects have differentiated real-time applications throughout the ... In games and in visualization applications, special effects greatly enhance the ...
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OpenGL - The Industry Standard for High Performance Graphics
Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
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Joe's Blog: An intro to modern OpenGL. Table of Contents
My name's Joe Groff, I live in San Francisco, and I'm on a quest to write the ... To make it easier for people jumping into my OpenGL tutorial from the middle, ...
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iPhone 3D Programming
You are reading the text of an O'Reilly book from a time when it was under development. The author published the book to this site as it was being written, and we put ...
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Spacesimulator.net - OpenGL tutorial & 3d engine tutorial
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