http://www.haskell.org/~pairwise/HOpenGL/HOpe...
Primitives and Textures in HOpenGL : A Primer. Drawing Sprites in HOpenGL : Sprites.hs ... Actually Drawing Sprites : displaySprite and displaySpriteWithFrame ...
http://www.haskell.org/~pairwise/HOpenGL/HOpenGL.html
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Haskell Monad Tutorial
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GLIntercept
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Black Art of 3D Game Programming, Chapter 10: 3D Fundamentals - Dpfileswiki
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.:OpenSceneGraph:.
OpenSceneGraph ... view and post to the new forum via forum.openscenegraph.org. 12th February 2009 ... OpenSceneGraph used to power Dome/CAVE VR sytems in Athens ...
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flipcode Archives
Graphics and game programming tutorials. No longer maintained - however, provides good examples and source code.
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Engineering Large Projects in a Functional Language « Control.Monad.Writer
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The Khronos Group: Open Standards, Royalty Free, Dynamic Media Technologies
The Khronos Group is a member-funded consortium focused on the ... Khronos.org. Khronos.org News by Email. Khronos Jobs. Khronos.jp. Khronos.jp News by Email ...
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GLEW: The OpenGL Extension Wrangler Library
The OpenGL Extension Wrangler Library is a tool that helps C/C++ developers initialize extensions and write ... glew.svn.sourceforge.net/svnroot/glew ...
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