Shader - Wikipedia, the free encyclopedia
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http://en.wikipedia.org/wiki/Shader
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Bump Mapping Using CG - By Søren Dreijer
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Alice.org
Makes it easy for novice programmers to develop interesting 3D environments and to explore the new medium of interactive 3D graphics. Download Alice for free.
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Polygonising a scalar field
Based on tables by Cory Gene Bloyd along with. additional example source code ... rchandra.zip: C++ classes contributed by Raghavendra Chandrashekara. ...
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OGRE 3D : Open source graphics engine - Home
A 3D library for OpenGL and/or Direct3D. [Open source, LGPL] ... Since 2001, OGRE has grown to become one of the most popular open-source ...
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Virtual Terrain Project
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Black Art of 3D Game Programming, Chapter 10: 3D Fundamentals - Dpfileswiki
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Ultimate Game Programming - Home
Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
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Geometric Tools
Books, source code, and services for computer graphics, mathematics, numerical methods, and image analysis.
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screamyGuy - Random Acts of Programming
screamyGuy.net. A collection of Processing programs, robots, and poorly drawn stick ... Depth of field rendering using frustum jittering. Anti-Aliasing ...
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Swiftless' Game Programming Site
Swiftless Game Programming Tutorials, aimed at both the beginner and advanced programmer and focusing on OpenGL, GLSL and terrain generation.
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