Shader - Wikipedia, the free encyclopedia
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http://en.wikipedia.org/wiki/Shader
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Yongming xie, Department of Computer Science Engineering . OpenGL Shading Language
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OpenGL Shading Language
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OpenGL - The Industry Standard for High Performance Graphics
Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
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Joe's Blog
My name's Joe Groff, I live in San Francisco, and I'm on a quest to write the ... Kang Songrui is in the process of translating my intro to modern OpenGL articles ...
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GPU Gems 3 - 3D and General Programming Techniques for GPUs
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NeHe Productions: Main Page
... redirected to the revision history please delete the "history" cookie for nehe.gamedev.net. ... http://nehe.gamedev.net/wiki/NewLessons.ashx ...
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GPGPU
Slides from the tutorial are now posted here on GPGPU.org. ... GPGPU.org relies on news submissions from readers like you. Have news? Submit It! Subscribe ...
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fabiensanglard.net
A byte of hope... 748. Fabien Sanglard. Wolfiphone code review. Fluide. Bumping Hell. Quake code review ... Light scattering. Never Give Up. Java OBJ Loader. Prototyp ...
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Real-Time Rendering Resources
This is the Web site for the book Real-Time Rendering, by Tomas Möller and Eric Haines. ... Look inside, or order it from Amazon. Information about the book's ...
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VPython
VPython is the Python programming language plus a 3D graphics module called " ... VPython makes it easy to create navigable 3D displays and animations, even for ...
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