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How can understanding of user motivations be formalized into design principles ... In the first of two parts, I explore specific issues that game designers will ...
http://www.mygamestudies.com/content/game-design-social-networks-part-1
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Gamedev.net is the leading resource for game developers, featuring daily news ... GameDev.net is Powered By ISP Session. GameDev.net™, the GameDev.net logo, and ...
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According to Nielsen Online, social networks and blogs are ... smashingmagazine.com. Sponsors. Advertise with us! Smashing Links. About us. Authors. Contact us ...
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Cart-based, computer, CD-ROM, network, arcade, PBM, PBEM, mass-market adult, ... And, hell, don't forget paintball, virtual reality, sports, and the horses. ...
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Presentation at Voices That Matter Web Design Conference, San Francisco June 2010 ... Login to your email and click the link to download the file directly. To request the link ...
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Three Hundred - Index Page - About... 001 - 100. 001 - 020. 021 - 040 ... Earn points to buy buffs during your gaming session that disappear when you log off. ...
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Over the past couple months, I've spent a bit of time looking at Flash gaming on ... kicking off in Seattle and Lostgarden needs someone with mad programming skills. ...
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