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				Cart-based, computer, CD-ROM, network, arcade, PBM, PBEM, mass-market adult, ... And, hell, don't forget paintball, virtual reality, sports, and the horses. ...			 
				
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					Games are a challenge, and playing takes effort — actively work to keep the ... ( The Flow idea, where the designer neatly guides players between boredom ...				 
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					Game designer, consultant and author. Weblog, publications and other resources. ... In 2007, I received the Maverick Award at GDC for "tireless promotion of indie games; ...				 
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					Gamedev.net is the leading resource for game developers, featuring daily news ... GameDev.net is Powered By ISP Session. GameDev.net™, the GameDev.net logo, and ...				 
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					... more information about Yomi at www.sirlin.net/yomi or just download the rules here. ... Sirlin.net — Your source of shocking insights on game design ...				 
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					Over the past couple months, I've spent a bit of time looking at Flash gaming on ... kicking off in Seattle and Lostgarden needs someone with mad programming skills. ...				 
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					Three Hundred - Index Page - About... 001 - 100. 001 - 020. 021 - 040 ... Earn points to buy buffs during your gaming session that disappear when you log off. ...				 
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					The Experimental Gameplay Workshop... is a forum for the demonstration of innovative games. ... We have posted the Call for Participation for the 2009 sessions. ...				 
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					The Art of Game Design: A Book of Lenses shows that the same basic principles of ... games also are the keys to making top-quality videogames. "Easily the ...				 
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