GPU Gems - Part I: Natural Effects
Special effects have differentiated real-time applications throughout the ... In games and in visualization applications, special effects greatly enhance the ...
http://http.developer.nvidia.com/GPUGems/gpugems_part01.html
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OpenGL - The Industry Standard for High Performance Graphics
Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
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NeHe Productions: Main Page
... redirected to the revision history please delete the "history" cookie for nehe.gamedev.net. ... http://nehe.gamedev.net/wiki/NewLessons.ashx ...
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Game Rendering
Game Rendering is a site dedicated to the hard challange to render fantastic and beautiful 3D games. It's a blog mixed with articles, code snippets and links to ...
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OpenGL Shading Language @ Lighthouse 3D - GLSL Tutorial
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Black Art of 3D Game Programming, Chapter 10: 3D Fundamentals - Dpfileswiki
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Joe's Blog: An intro to modern OpenGL. Chapter 1: The Graphics Pipeline
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Shader - Wikipedia, the free encyclopedia
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CodeSampler.com - Direct3D and OpenGL code samples for game and graphics programming
Several introductory OpenGL and Diretc3D samples, with many written in ... Hello, my name is Kevin Harris and I welcome you to CodeSampler.com... CodeSampler.com ...
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flipcode Archives
Graphics and game programming tutorials. No longer maintained - however, provides good examples and source code.
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Iñigo Quilez - fractals, computer graphics, mathematics, demoscene and more
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