Click Nothing: On Authorship in Games
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http://clicknothing.typepad.com/click_nothing/2007/08/on-authorship-i.html
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AvantGame by Jane McGonigal
my research (articles) "Games are the most elevated form of investigation. ... my talks (slides) "Game designers have spent 30 years learning how to optimize ...
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I Have No Words & I Must Design
Cart-based, computer, CD-ROM, network, arcade, PBM, PBEM, mass-market adult, ... And, hell, don't forget paintball, virtual reality, sports, and the horses. ...
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Limbo
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CACTUS SOFTWARE - www.cactus-soft.co.nr
Ad Nauseam 2 - http://www.cactus-soft.co.nr/ Immortal Defense - http://studioeres.com/immortal ... Mondo Medicals - http://www.cactus-soft.co.nr ...
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The Academy of Interactive Arts & Sciences ::
Not-for-profit professional membership organization serving the interactive entertainment development community.
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Orisinal : Morning Sunshine
Offers a collection of cute games including Hydrophobia, Chicken Wings, Milk the Cow, Penguin Panic, and many more.
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machinarium
Machinarium is independent puzzle / adventure game developed by the makers of ... Machinarium won Excellence in Visual Art Award at 2009 IGF. Click here for ...
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thatgamecompany | TGC » Games
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A Theory of Fun for Game Design OFFICIAL WEBSITE
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Gamasutra - The Art & Business of Making Games
Online game development magazine and community offers weekly articles and news.
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