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動的配列への追加コストは O(1) ってのは覚えていればそれだけの話ですが,どうしてかと言われると意外と難しいものです. というのも, このO(1)ってのは動的配列の実装方法に ... 一般論として,1つ要素を追加するとき,配列に空きがなかったら新しく配列を作り直して全要素をコピーする必要があります.コピーのコストは O ...
http://chasen.org/~taku/blog/archives/2007/02/_o1.html
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A collection of programming tricks at the bit level, including a superoptimizer program for RISC computers. ... Errata for the first, second, fourth, and fifth ...
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To even try to keep pace with the rapid evolution of game development, you need ... Finally, there's a guide that delivers! As a professor at the Spanish ...
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... ジャンル別ゲームの作り方とアルゴリズムまとめ - Logic Edge http://d.hatena.ne.jp/seikenn/20090627/1246028707 ... [ http://d.hatena.ne.jp/seikenn/20090627/1246028707 ] link ...
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Tree structures support various basic dynamic set operations including Search, ... Ideally, a tree will be balanced and the height will be log n where n is the ...
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proceedings of FSPM07, the Functional-Structural Plant ... "Graphical modeling using L-systems" " http://algorithmicbotany.org/papers/abop/abop-ch1.pdf " ...
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