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http://www.opengl.org/sdk/docs/books/SuperBible/
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My name's Joe Groff, I live in San Francisco, and I'm on a quest to write the ... To make it easier for people jumping into my OpenGL tutorial from the middle, ...
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The tutorial explores in depth how to achieve each of the features of these low ... View frustum culling is a simple way to add a boost to an OpenGL application. ...
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Spacesimulator.net is a portal for programmers that aim to create a 3D Engine. It provides Tutorials, Resources, Libraries and a Discussion Forum on Game Programming
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A freeware shader development IDE for Windows; aids in developing vertex and ... For any question: jrodriguez '-at-' typhoonlabs.com. NEW STUFF (02-April-2009) ...
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Here on this site you can download all of the code examples and RenderMonkey ... We also maintain a list of errata. Please report any errata to errors ...
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This is the Web site for the book Real-Time Rendering, by Tomas Möller and Eric Haines. ... Look inside, or order it from Amazon. Information about the book's ...
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Special effects have differentiated real-time applications throughout the ... In games and in visualization applications, special effects greatly enhance the ...
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