Managing Game States in C++ at Game Dev Geek
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http://gamedevgeek.com/tutorials/managing-game-states-in-c/
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Cprogramming.com - Programming Tutorials: C++ Made Easy and C Made Easy
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The 6 Indie Mistakes || kuro5hin.org
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kevin's blog | Coke And Code - Java Games and Games Development
About Tutorials GameDevResources Games Code Projects Forums Blog Creative CV ... XMLVM - OpenGL ES on the iPhone from Java. I've been playing about with this ...
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NeHe Productions: Main Page
... redirected to the revision history please delete the "history" cookie for nehe.gamedev.net. ... http://nehe.gamedev.net/wiki/NewLessons.ashx ...
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Google C++ Style Guide
Guidelines for C++ style used by Google's open-source projects ... Doing Work in Constructors Default Constructors Explicit Constructors Copy ...
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Simple DirectMedia Layer
A cross-platform multimedia library designed to provide fast hardware access. ... It is used by MPEG playback software, emulators, and many popular games, ...
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T=Machine » Entity Systems are the future of MMOG development – Part 1
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Flash Game Dojo
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About C,C++ and C#
Features C, C++, and C# tutorials, programming help, book reviews, and other resources.
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Wintermute Engine
Wintermute Engine Development Kit is a set of tools for creating and running ... The kit includes the runtime interpreter (Wintermute Engine, or WME) and GUI ...
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