JRC313.com: Cloth Simulation
I happened across this rather nice spring physics library for Processing, so I ... Hold down the space bar while releasing the mouse button to "pin" the vertex. ...
http://www.jrc313.com/processing/cloth/index.html
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physics
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cloth
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Brian Beckman's Physics of Racing Series
the entire Physics of Racing Series (PhoRS) by Brian Beckman, PhD, reproduced ... The articles are available in both Adobe® Acrobat® (PDF) form, suitable for ...
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physics
racing
programming
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cars
gamedev
car
games
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tutorial
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JBullet - Java port of Bullet Physics Library
No information avaiable
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java
physics
library
3d
simulation
opensource
jbullet
framework
engine
gamedev
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Ptolemy
... real-time, embedded systems. Based at University of California, Berkeley. ... February 12, 2009: 2009 Berkeley EECS Annual Research Symposium (BEARS) ...
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embedded
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[Seb] Sebastien Chevrel | Showcase
Since 1996, he has participated in the production of many award winning web ... Seb often partners with design firms to help them architect and implement their ...
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art
design
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flash
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cool
webdesign
processing
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Tutorials Processing 1.0
Processing is an electronic sketchbook for developing ideas. ... Search processing.org: Cover \ Exhibition \ Reference \ Learning \ Download ...
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processing
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software
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java
tutorials
art
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Jonathan Feinberg's Home
I found all of these little images by using a web site created and maintained by ... I created the Wordle word-cloud layout algorithms while working on a ...
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visualization
java
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wordle
people
physics
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python
processing
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Modelica and the Modelica Association — Modelica Portal
Information on this object-oriented modeling language used for industrial applications, papers, tools, mailing list, and links.
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simulation
modeling
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physics
software
modelica
language
free
engineering
science
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Physics Flash Animations
Animations sorted by category, and the file size of each animation is included in the listing. ... In addition, I have prepared a small tutorial in using Flash ...
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physics
science
flash
animation
education
visualization
reference
fun
animations
tutorial
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peter blaskovic | escape motions
Peter Blaskovic - 3D animator & designer
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animation
3d
graphics
design
processing
flash
artist
physics
art
programming
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Game Physics
By no coincidence, the engine was called gPhysics. The Lemke solver sucks. ... The gPhysics engine proves that you can extend Featherstone's algorithm to ...
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physics
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game
gamedev
games
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blog
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