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				Chaz describes his method for exposing procedural generation through our Lua ... well as the challenges he encountered trying to integrate procedural content ...			 
				
					http://www.insomniacgames.com/research_dev/				
									
							 
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					Online game development magazine and community offers weekly articles and news.				 
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					Apple, Google and Microsoft adopt and implement the revised Canvas API in all of ... I think this is an ideal compromise: everyone gives a little, everyone gains a ...				 
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					Game Rendering is a site dedicated to the hard challange to render fantastic and beautiful 3D games. It's a blog mixed with articles, code snippets and links to ...				 
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					Welcome to the Wolfire Games Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff.				 
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					Weblog for Subtext language. Polite discussion and debate on new programming models to simplify ... When I first read Odersky's academic paper several years ...				 
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					Programming and human factors by Jeff Atwood.				 
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					Permission is granted to copy, distribute and/or modify this document ... dedicated to the programmers of Hire.com.' A copy of the license is included in ...				 
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					A language-independent collaboratively edited question and answer site for programmers.				 
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