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Chaz describes his method for exposing procedural generation through our Lua ... well as the challenges he encountered trying to integrate procedural content ...
http://www.insomniacgames.com/research_dev/
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Online game development magazine and community offers weekly articles and news.
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Apple, Google and Microsoft adopt and implement the revised Canvas API in all of ... I think this is an ideal compromise: everyone gives a little, everyone gains a ...
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Game Rendering is a site dedicated to the hard challange to render fantastic and beautiful 3D games. It's a blog mixed with articles, code snippets and links to ...
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Welcome to the Wolfire Games Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff.
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Weblog for Subtext language. Polite discussion and debate on new programming models to simplify ... When I first read Odersky's academic paper several years ...
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Programming and human factors by Jeff Atwood.
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Permission is granted to copy, distribute and/or modify this document ... dedicated to the programmers of Hire.com.' A copy of the license is included in ...
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A language-independent collaboratively edited question and answer site for programmers.
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