GPU Gems 3 - Part I: Geometry
Although pixels and pixel shaders often get the attention, geometry is "where it ... Because raising the complexity of the underlying geometry also raises ...
http://http.developer.nvidia.com/GPUGems3/gpugems3_part01.html
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DevMaster.net - 3D Game and Graphics Engines Database
Your source for 3D Game and Graphics Engines. This database is committed to providing you with the most accurate and up-to-date information for current engines ...
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OpenVIDIA : Parallel GPU Computer Vision
... has an article on GPU Computer Vision, and discusses OpenVIDIA. ... Retrieved from "http://openvidia.sourceforge.net/index.php/OpenVIDIA" What links here ...
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computer-books.us - Free computer books
Home of the highest quality computer related books all of which are available for free download. ... Computer-Books.us. Database-Books.us. Java-Books.us. Linux-Books.us ...
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3Dグラフィックス・マニアックス | コラム | パソコン | マイコミジャーナル
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Bill the Lizard: Books Programmers Don't Really Read
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The Top 9½ Books In a Hacker's Bookshelf | GrokCode
Every hacker should have a good solid dead tree library, and this list has a bit of everything. It is a list of hackers' classics.
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CodeSampler.com - Direct3D and OpenGL code samples for game and graphics programming
Several introductory OpenGL and Diretc3D samples, with many written in ... Hello, my name is Kevin Harris and I welcome you to CodeSampler.com... CodeSampler.com ...
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Manning Publications Co.
Publisher of computer books in print and HTML formats. ... manning.com. Manning Publications Co. Sound View Ct. #3B. Greenwich, CT 06830. Mule in Action ...
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Bump Mapping Using CG - By Søren Dreijer
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OpenGL 2.1 Reference Pages
OpenGL.org organization managed by Gold Standard Group and website maintained by OOC ... Use the index at the left to choose any GL, GLU, or GLX reference ...
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