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					http://gafferongames.com/game-physics/fix-your-timestep/				
									
							 
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					the entire Physics of Racing Series (PhoRS) by Brian Beckman, PhD, reproduced ... The articles are available in both Adobe® Acrobat® (PDF) form, suitable for ...				 
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					Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.				 
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					Box2D is an open source 2D physics engine for games. ... Box2D and Bullet share many of the same algorithms and concepts, so in some ways ...				 
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					Award winning Sherlock Holmes movie uses Bullet for rigid body simulation ... Bullet 2.76 out, new binary .bullet file format with Maya and Blender authoring ...				 
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					To even try to keep pace with the rapid evolution of game development, you need ... Finally, there's a guide that delivers! As a professor at the Spanish ...				 
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					If you have corrections for either text or code, please email them to me at: christer 'at-sign' realtimecollisiondetection.net. Update - 6/16/07 ...				 
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