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				We believed in 1992 it was the way to introduce theory in Computer Science, and ... Chapter 1 Computer Science: The Mechanization of Abstraction. Chapter 2 Iteration, ...			 
				
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					A collection of programming tricks at the bit level, including a superoptimizer program for RISC computers. ... Errata for the first, second, fourth, and fifth ...				 
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					Algorithms & Data Structures, Artificial Intelligence, Communications, ... ActionScript, Ada, ASP, Basic, C, C#, C++, Cobol, ColdFusion, CSS, Delphi, ...				 
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					GP is a systematic, domain-independent method for getting computers to solve ... Using ideas from natural evolution, GP starts from an ooze of random computer ...				 
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					We all learn many things from reading the conventional books. But now the trend has changed, and with electronic media so powerful we have Ebooks that can be				 
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					Copyright © 2001 Massachusetts Institute of Technology. Illustrations © 2000 Torrey Butzer ... No part of this book may be reproduced in any form. by any ...				 
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					To even try to keep pace with the rapid evolution of game development, you need ... Finally, there's a guide that delivers! As a professor at the Spanish ...				 
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