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Kevin McLin Beason's computer science home page ... Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation. ...
http://kevinbeason.com/
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Beyond3D 3.0 ... Consumer Graphics Pro Graphics GPGPU Consoles Displays Games Software Processor Games Development. ATI Cypress Gaming Performance Analysis ...
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OpenSceneGraph ... view and post to the new forum via forum.openscenegraph.org. 12th February 2009 ... OpenSceneGraph used to power Dome/CAVE VR sytems in Athens ...
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A 3D library for OpenGL and/or Direct3D. [Open source, LGPL] ... Since 2001, OGRE has grown to become one of the most popular open-source ...
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Game Rendering is a site dedicated to the hard challange to render fantastic and beautiful 3D games. It's a blog mixed with articles, code snippets and links to ...
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Part of the University of Washington's Department of Computer Science and Engineering. ... Welcome to the home page of GRAIL, the Graphics and Imaging Laboratory ...
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Books, source code, and services for computer graphics, mathematics, numerical methods, and image analysis.
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