GameDev.net - all your game development needs
Covers theory, design, art, music, physics, graphics, directx, openGL, and more resources for game developers.
http://www.gamedev.net/
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Eternally Confuzzled
Due to an increase in demand, I've gotten off my butt and finished up the red ... However, if there's a topic you'd like me to write about (whether it be a full ...
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Joel on Software -
就是在這個階段你會說出:"該死的混蛋, 我們這裡一定要定出一些一致的編程風格!" 然後第二天寫出一份你們團隊用的編程風格, 接下來用六天來討論"One True Brace Style", 然後再花三星期把舊程式碼改寫成符合"One True Brace Style", 一直做到經理發現並責怪你把時間浪費在不能賺錢的事為止. ...
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풚
ཟⶊࢊ
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Joel on Software -
Joel on Software 周思博趣談軟體. 其他Joel on Software文章( 繁體中文) 其他Joel on Software文章(英文) 與作者聯繫 (英文) 程式師的使用介面設計手冊. 第 1 章. 第 2 章. 第 3 章. 第 4 章. 第 5 章. 第 6 章. 第 7 章. 第 8 章. 第 9 章. 讓錯的程式 ...
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Crystal Space 3D
A free (LGPL) and portable 3D engine written in C++. It runs on GNU/Linux, Windows, and MacOS/X and supports many modern 3D features like shaders, volumetric fog, ...
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Experts Round Table : Professional Support Resource
php db sql perl executable tutorials expert witness directory medical
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Ziggyware XNA News and Tutorials
Enter the Ziggyware Summer 2009 XNA Article Contest. 120 GB XBox 360, Zunes, SunBurn and More! ... Lighting Nick Gravelyn XML Collada Texture Ziggyware ...
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<e-Adventure>
Two games updated 3/07/2010 <e-Adventure> meets LAMS 23/06/2010 ... Welcome to the <e-Adventure> project website. The <e-Adventure> platform is a research ...
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MobyGames - A Game Documentation and Review Project
Meticulously cataloging all relevant information about electronic games (computer, console, and arcade) to create a vast database.
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Programming Challenges
The programs from the book (Java version) The sample ... Welcome to Programming Challenges. This site is still in beta testing and several features are not ...
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iPhone Game Programming Tutorial Part 3 – Splash Screen | iCodeBlog
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