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				... agrees to notify www.newtondynamics.com of any products, commercial, shareware ... http://www.newtondynamics.com. Board index. All times are UTC ...			 
				
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					Award winning Sherlock Holmes movie uses Bullet for rigid body simulation ... Bullet 2.76 out, new binary .bullet file format with Maya and Blender authoring ...				 
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					Provides programmers and designers with realtime interactive dynamics/physics tools for computer games.				 
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					ODE is an open source, high performance library for simulating rigid body dynamics. ... Use the menu-bar links on the left to find out more about ODE. ...				 
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					Box2D is an open source 2D physics engine for games. ... Box2D and Bullet share many of the same algorithms and concepts, so in some ways ...				 
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					By no coincidence, the engine was called gPhysics. The Lemke solver sucks. ... The gPhysics engine proves that you can extend Featherstone's algorithm to ...				 
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					GDC 2009 Physics Tutorial on CUDA, SPU, OpenCL and Larrabee optimizations ... more information visit http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f ...				 
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					Circle, convex polygon, and beveled line segment collision primitives. Multiple collision primitives can be attached to a single rigid body. ...				 
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					the entire Physics of Racing Series (PhoRS) by Brian Beckman, PhD, reproduced ... The articles are available in both Adobe® Acrobat® (PDF) form, suitable for ...				 
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					Your source for 3D Game and Graphics Engines. This database is committed to providing you with the most accurate and up-to-date information for current engines ...				 
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