Resource for Computer Graphics - Ke-Sen Huang...
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http://kesen.realtimerendering.com/
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WikiCFP : A Place to Organize and Share Call For Papers
A Wiki website of Calls For Papers (CFP) of international conferences, workshops, meetings, seminars, events, journals and book chapters in computer science, ...
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OpenGL - The Industry Standard for High Performance Graphics
Documentation, coding, FAQs, and other info about the 3D rendering and hardware acceleration standard.
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DevMaster.net - 3D Game and Graphics Engines Database
Your source for 3D Game and Graphics Engines. This database is committed to providing you with the most accurate and up-to-date information for current engines ...
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Carnegie Mellon Graphics Lab
Mesh Ensemble Motion Graphs enable the real-time motion playback of ... Members of the graphics lab are co-authors on six papers to be presented on July ...
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mekentosj.com | Introducing Papers... Your personal library of science
Papers - your personal library of research. Our award-winning application that helps scientists and researchers on the Mac to manage their research articles. ...
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NeHe Productions: Main Page
... redirected to the revision history please delete the "history" cookie for nehe.gamedev.net. ... http://nehe.gamedev.net/wiki/NewLessons.ashx ...
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Physically Based Rendering: From Theory to Implementation
Check out luxrender, a GPL Open Source fork of pbrt. ... The long-delayed first patch release of the pbrt source code has been released. ...
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Processing 1.0 (BETA)
Open project created through the MIT Media Lab.
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Rexa Search Engine
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Call for Papers - Largest listing of call for papers in all areas of specialization
World's largest listing of Calls for Papers. PapersInvited brings an exhaustive listing of Calls for Papers in all disciplines to your fingertips. PapersInvited was ...
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