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				NVSDK downloads, toolkits, demos, and more.			 
				
					http://developer.nvidia.com/				
							 
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					This is the Web site for the book Real-Time Rendering, by Tomas Möller and Eric Haines. ... Look inside, or order it from Amazon. Information about the book's ...				 
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					MSAA on the PS3 with Light Pre ... You can find the presentation "Deferred Lighting and Post Processing on ... http://aleiby.blogspot.com/2008/12/iphone ...				 
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					Structure Synth is a tool for creating 3D structures from a set of user specified rules.				 
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					A 3d game engine, that supports per pixel lighting and shadows along with realistic physics.				 
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					Check out luxrender, a GPL Open Source fork of pbrt. ... The long-delayed first patch release of the pbrt source code has been released. ...				 
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					A fully integrated professional application, Unity just happens to contain the ... Everything is done through Unity's simple user interface. ...				 
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					My name's Joe Groff, I live in San Francisco, and I'm on a quest to write the ... Kang Songrui is in the process of translating my intro to modern OpenGL articles ...				 
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					raycast,raycasting,game,3d,engine,render,programming,ray,trace,ray-casting, ray-cast ... In general, this document does not bother with ... permadi@permadi.com ...				 
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