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					Apple, Google and Microsoft adopt and implement the revised Canvas API in all of ... I think this is an ideal compromise: everyone gives a little, everyone gains a ...				 
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					First look at the Gaikai team. They will all be at the E3 show this ... The trigger has been pulled, the final Gaikai servers (for Network 2.0) are being built ...				 
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					Game programming tutorials and source code. ... Retrieved from "http://gpwiki.org/index.php/Game_Programming_Wiki" Views. Article. Discussion ...				 
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					MSAA on the PS3 with Light Pre ... You can find the presentation "Deferred Lighting and Post Processing on ... http://aleiby.blogspot.com/2008/12/iphone ...				 
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					Now every shadow of machinery, every glint of metal in the darkness, seemed to be ... Designing Emergent AI, Part 4: Asymetrical Goals ...				 
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					After over a year of inactivity I'm back with a new tutorial. Hopefully it won't take me ... My latest tutorial is called Getting Started With Rubygame. ...				 
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					UI design writer and software developer writing about software development.				 
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					Scrums are the most dangerous phase in rugby, since a collapse ... Posted by Steve Yegge at 4:07 AM. 261 comments: "Oldest "Older 1 – 200 of 261 Newer" Newest" ...				 
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					Programming and human factors by Jeff Atwood.				 
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