Christopher M. Park - Blog
Now every shadow of machinery, every glint of metal in the darkness, seemed to be ... Designing Emergent AI, Part 4: Asymetrical Goals ...
http://christophermpark.blogspot.com/
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Free Games Programming Libraries and Game Source Code (thefreecountry.com)
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CodeBetter.Com
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UDK - Unreal Development Kit - Epic Games
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Typical Programmer
I've been freelancing for over ten years, sometimes moonlighting when ... December 4th, 2008 — Databases, Programming. In his November 24 article Database Thaw ...
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home | ManifestoGames.com
Join the indie games revolution! – Manifesto Games on ManifestoGames.com
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Diary of a Graphics Programmer
MSAA on the PS3 with Light Pre ... You can find the presentation "Deferred Lighting and Post Processing on ... http://aleiby.blogspot.com/2008/12/iphone ...
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Greg Costikyan
Game designer, consultant and author. Weblog, publications and other resources. ... In 2007, I received the Maverick Award at GDC for "tireless promotion of indie games; ...
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the random Gnomes' random Lair
The Eclectic Retro, Indie and Analog Gaming Blog ... I really don't feel like discussing the army or anything related to it. I'll just mention the general lack ...
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Robert Green's DIY
If you haven't heard, the Android 2.3 SDK was released to the public today. ... While it's made steady progress in that area since the 1.0 release in 2008, ...
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DIYgamer
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